We sometimes hear developers or product managers say – “tips” are a sign your UI has failed.
But Google, with the biggest B2C interactive audience (if you include search) globally, use tips and modals very creatively.
You would think that Google have:
- Some of the best Product Managers and Product Designers
- Unlimited budget
- Analytics to know what inApp education creates uplift
- An experiment-driven culture
- Decision makers who are nothing but data-driven
So the logical conclusion is that “Progressive On-boarding” is an initiative across many Google products, and it is successfully driving deeper engagement. Otherwise, they wouldn’t do it, right?
So let’s examine a few of the tips, tours, modals that Google has used in their mobile products in the last 6 months.
The Opportunity: Google recently introduced en-route destinations but I bet you didn’t know. They used a tip to promote the new feature.
They did it the right way. The wrong way is more of a 2015 style “dumb” approach used by most Apps – throwing up a “What’s New” carousel for existing users when they open the App. This blocks the user from the utility that Maps exist to provide. Dumb.
Context: Google keeps out of the way and lets you set your primary destination – this is Map’s main navigation use-case. So they don’t interfere with that. But after the trip is underway, this tip was shown.
On this day we had a passenger to be dropped off at a train station, so we added this to our route and the default route was changed to support this. Smart!
Wow Factor: by being contextual and delivering enhanced utility it is now burned into my brain that is a normal method of using Maps in navigation mode.
Get out of the way: Look at the tip design:
- It assumes I’m in motion and keeps the message simple
- Uses common language. By using pit-stop it speaks to a driving brain
- Pictorial to support the message
- Does not force a response. By using “Got It” the user can respond to the action or get on with the job. They don’t even need to use a swipe gesture that might be more dangerous driving 😀
More Google Maps – tips as promotions
So we know tips are great for education, but also tips can be contextual delivery methods for offers. We’ve seen a few media Apps introduce offers in the context of the UX – it’s a light-weight context-based approach, that does not consume developer resources or steal from screen real-estate to drive an upsell.
Selecting your navigation method is an interesting interstitial for Google to promote their partnership with Uber:
- Perfect position
- Perfect timing
- Uber branding
- Call-to-Action with reward.
I’ve got more Maps examples for another time….
We’ve already shown how Netflix encourages off-line viewing of videos. This is obviously a method for increasing consumption and usage of their service. Here we see 2 Youtube variants: top and bottom – one with a bold title. We also see some of the buttons are changing, so it’s possible they can A/B alter the App render on-the-fly.
Youtube Subscriptions Re-discovery
This tip is on the subscriptions Youtube page. “Channels” are your fave subscriptions. But Youtube recommendation engine overwhelms you and you never get back to your favorite content. It just gets lost. This simple tip reminds me I can see all my channels and skip the recommendation engine that is taking 90% of the screen.
This tip is an example of a great reminder how App features get buried and you need to help user re-discover them.
This suite of products has a lot of utility and designed for everyone from the casual user to displacing MS-Word and Excel in the workplace.
Originally I was intended to include examples in this post but its way too meaty that I’ll devote a later post to it.
This is an important initiative by Google to tough it out in the battle for IoT in your home. Google Chromecast became Google Cast and attacks Apple TV and AirPlay which had significant start and usability advantage.
But the big game will be more devices under your control like Nest, Amazon’s range of Alexa devices and a raft of smaller sensors and controllers like LIFX lights.
In the example, Home is showing a more directed initial onboarding experience. The goal is to get you to Wow! AND THAT IS YouTube or Netflix on your telly.
To get users to connect their Cast devices is the most important 5minutes in the journey. So this coach mark modal is a FORCEFUL method that we’ve seen on a few Google Products. It allows the user to see App content but it’s a strong driver for an outcome based flow that leads to Wow!. Interesting characteristics:
- No obvious escape from the flow.
- There is no “dismiss”, everything focuses the user on clicking that button top-right.
- In reality touching outside the overlay causes the “dismiss” – at Contextual we call this “touch-in” and “touch-out” and our users can control how an end-App-user can dismiss or follow a call-to-action.
- The App user can see content, so they are not blocked from the end-goal, but they know they have a “job-to-be-done” to get that value. Contrast this with (a few years ago) the Path App:
- At the time people said it was beautiful, BUT…
- It was (about) a 6 step process that was designed to get you to a Wow. But the steps were linear and you had no idea in 5 steps what the happy experience was supposed to be!
- Now Apps realize that they need to drip-feed happy experience so they can trade an onboarding step with user happiness (motiviation)
Progressive On-boarding is the new Best Practice
These examples shows how Apps with high engagement still need help to allow users to discover or re-discover features. The magic is in the simplicity and innocuous presence and deliberate motivation → to drive deeper engagement and utility of the App. At Contextual we think that Best Practice is shown by these giants but can be delivered to smaller companies with a platform designed for:
- Helping Product Manager and Product Designers Experiment easily
- Uplift focussed analytics to know what Experiments are getting results
- Foster an Experiment-driven process to deepen customer stickiness/retention